Table of Contents
As you play Pure RPG, you will notice your characters get status ailments. These are called States.
These are all the states in Pure RPG. The Priority determines which image is displayed when multiple states are active.
Img | Name | Effect | Priority |
![]() |
Incapacitated | Actor cannot move, cancels all other states. | 10 |
![]() |
Poison | Actor will lose 1/10 of his HP per turn. | 4 |
![]() |
Darkness | Actor will be blinded, and only 1/4 of his physical attacks will hit. | 5 |
![]() |
Silence | Actor will be unable to use magic. | 6 |
![]() |
Confusion | Actor will always attack allies. | 7 |
![]() |
Sleep | Actor cannot move or evade, and will wake up after the battle or after getting attacked. | 8 |
![]() |
Paralysis | Actor cannot move or evade for many turns. | 9 |
![]() |
Stun | Actor cannot move for one turn. | 3 |
![]() |
Burned | Actor will be 25% slower, as well as lose 1/10 HP per turn. Burned cancels out Frozen. | 5 |
![]() |
Frozen | Actor will be 25% slower, as well as lose 1/10 HP per turn. Frozen cancels out Burned. | 5 |
![]() |
Attack Up | Actor will be 50% stronger physically when attacking. | 1 |
![]() |
Defense Up | Actor will be 50% stronger physically when defending. | 1 |
![]() |
Agility Up | Actor will be 50% faster. | 1 |
![]() |
Spirit Up | Actor is 50% stronger when using magical attacks, and more resistant to magical attacks. | 1 |
![]() |
Attack Down | Actor will be 50% weaker physically when attacking. | 1 |
![]() |
Defense Down | Actor will be 50% weaker physically when defending. | 1 |
![]() |
Agility Down | Actor will be 50% slower than usual. | 1 |
![]() |
Spirit Down | Actor is 50% weaker when using magical attacks, and less resistant to magical attacks. | 1 |